cutcutcodec.core.generation.audio.noise.GeneratorAudioNoise

class cutcutcodec.core.generation.audio.noise.GeneratorAudioNoise(seed: Real | None = None, layout: Layout | str | Integral | None = 'stereo')[source]

Generate a pure noise audio signal.

Attributes

layoutcutcutcodec.core.classes.layout.Layout

The signification of each channels (readonly).

Examples

>>> from fractions import Fraction
>>> from cutcutcodec.core.generation.audio.noise import GeneratorAudioNoise
>>> (stream,) = GeneratorAudioNoise(0).out_streams
>>> stream.snapshot(Fraction(2, 48000), 48000, 5).numpy(force=True)
array([[-0.25397146, -0.1199106 , -0.12052107, -0.16986334, -0.50950706],
       [ 0.17409873,  0.42185044, -0.7231959 ,  0.39764726, -0.25968206]],
      dtype=float32)
>>> stream.snapshot(0, 24000, 5).numpy(force=True)
array([[ 0.44649088, -0.25397146, -0.12052107, -0.50950706,  0.5112531 ],
       [-0.8036704 ,  0.17409873, -0.7231959 , -0.25968206, -0.7944578 ]],
      dtype=float32)
>>> frame = stream.snapshot(0, 48000, 48000*60)  # test uniform
>>> abs(round(frame.mean().item(), 3))  # theory 0
0.0
>>> round(frame.var().item(), 3)  # theory 1/3
0.333
>>>

Initialise and create the class.

Parameters

seednumbers.Real, optional

Transmitted to cutcutcodec.core.interfaces.seedable.Seedable.

layout: cutcutcodec.core.classes.layout.Layout or str or int, optional

The audio layout to associate to each equation, let see cutcutcodec.core.classes.layout.Layout for more details. By default, the layout is stereo, two channels.

classmethod default()[source]

Provide a minimalist example of an instance of this node.

property layout: Layout

Return the signification of each channels.